Maslow's Hierarchy of Needs

Maslow's Hierarchy

of Needs

2024

2024

Studio: Heltr Skeltr

Brief: Brand Promotional Video

Role: Storyboard Artist & Animator

Studio: Heltr Skeltr

Brief: Brand Promotional Video

Role: Storyboard Artist & Animator

MOTION GRAPHICS

MOTION GRAPHICS

BRAND PROMO

BRAND PROMO

EXPLAINER VIDEO

EXPLAINER VIDEO

A promotional animation for Heltr Skeltr reframing Maslow's Hierarchy of Needs as a framework for B2B marketing strategy.

The brief called for something fast-moving and opinionated: content that would grab attention on social feeds. The challenge was translating a layered strategic argument into motion without flattening it into a generic explainer.

A promotional animation for Heltr Skeltr reframing Maslow's Hierarchy of Needs as a framework for B2B marketing strategy.

The brief called for something fast-moving and opinionated: content that would grab attention on social feeds. The challenge was translating a layered strategic argument into motion without flattening it into a generic explainer.

The project began with a script provided by the Heltr Skeltr writing team that I translated into a storyboard, before developing the visual assets and producing the final animation. The transitions were designed to carry the logic of the argument — each need giving way to the next.

The project began with a script provided by the Heltr Skeltr writing team that I translated into a storyboard, before developing the visual assets and producing the final animation. The transitions were designed to carry the logic of the argument — each need giving way to the next.

The visual language follows the brand’s established guidelines and limited colour palette. Early visual explorations included picking between

greyscale solid shapes and black outlines, and experimenting with alternate graphics.

The visual language follows the brand’s established guidelines and limited colour palette. Early visual explorations included picking between greyscale solid shapes and black outlines, and experimenting with alternate graphics.

The visual language follows the brand’s established guidelines and limited colour palette. Early visual explorations included picking between greyscale solid shapes and black outlines, and experimenting with alternate graphics.

Stills from the animation:

Stills from the animation:

© 2026 | All rights reserved


© 2026 | All rights reserved


© 2026 | All rights reserved